![]() ![]() Things that will not be covered (for now) that are not necessarily late-game include Tailoring, mechanical stuff like drills and elevators, the Great Hall and Whitesmithing. ![]() So, in the following sections, we will try to see how to work towards those goals during the early game. Number of buildings, number of dwarves, money in the vault, item stockpiles, amount of caves explored, good relations with the other factions. You definitely can't win if your dwarves are dead. If you have played other similar games (like Rimworld for example), you will be familiar with what you need to do in general, otherwise let's try to explain. But, so far the game appears to be quite predictable and thus if not for some huge miscalculation, the game should be able to progress in the same way until the end. Note that I cannot vouch that doing what I propose will lead to easily (or at all) achieving the victory conditions, since I haven't won the game myself, so I will just lead through the basics of early game, focusing on survival and setting up. The game is regularly updated so I will try to update the guide as well, but unless stated otherwise, the guide is about this version. First of alll, I created this guide for Quality of Life 4 Update - Version 1.2.39.0. ![]()
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